Some of the potential consequences could be,
·
That it promotes increased tolerance
to violence, that kids become insensitive and cold towards other kids and
adults alike, not being able to differentiate between what's reality and what's
not. This can be considered a valid concern since many video games contain
graphic/inappropriate content and provide incentives for users to, for example,
kill as many characters as possible by rewarding them with points and increased
levels. Can kids differentiate between a game and real life like an adult
would?
·
Another negative effect of online
gaming for kids could be that they would end up making them a socially
reclusive individual, who just stays indoors and plays games, rather than
interact with other kids and play outdoor games, which are essential in
developing a healthy body and spirit. They may also not develop much-needed
social skills required to help them interact with other children/adults around
them growing up.
·
Yet another negative consequence of
playing video games could be decreased academic performance. Gaming can be very
addictive and it could occupy the child's time, leaving very little time for
academics and other creative pursuits like learning music and other arts
perhaps.
·
The negative health effects that
playing video games has on kids cannot be ignored either. Staying indoors and
playing online games, instead of going out and being physically active can
result in kids becoming obese, suffer from eye problems as a result of
prolonged hours of staring at the monitor/screen, increase the likelihood of
them suffering from repetitive stress disorders, etc.
It seems then that playing online games or video games can only bring
misery to your kids, but well nothing is really as black and white.
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